According to the May 2017 Global Handicrafts Index released by App Annie, the "Glory of the King" with more than 50 million daily lives won the Mobile Tournament Comprehensive Income Championship. Let's assume boldly that if these users are even paying attention to 1% of their attention to VR... then the consequences are unimaginable!

VR, as the natural carrier of the game, enhances the sense of substitution in the game world with an immersive experience. This will undoubtedly make VR stand out in many forms of competitive games. However, can the "King of Glory" that can be opened at any time be available in the VR version?

We have noticed that there is a VR version of "The King's Glory" in China. Extreme Dimension VR launches the handle and helmet coordination method to bring out the game interface, allowing players to easily walk in the VR scene, play wild, and grab people's heads.... But if they can do the same as a mobile game, Before you can experience it, you can only know the answer.

And from the point of view of the feasibility of VR alone, we may be concerned about whether the essence of the “king of glory†game, “teamworkâ€, can be achieved in VR. It is well known that you can interact with many familiar or unfamiliar friends while playing games. And when the voice mode is turned on, players do not need to use typing to communicate. The addition of this feature allows everyone to better discuss tactics. This also means that VR must break through the existing localized single-player experience in order to become a “kingâ€. Otherwise, all the efforts may eventually fall short.

So what would be the interaction of multiple people with VR remote connectivity? We have found that Huili Weiye has developed such a new VR interaction. Regardless of the distance, users in remote locations can enter VR scenes at the same time to conduct voice conversations, behavioral interactions, item delivery, document presentations, collaborative designs, and various behavioral interactions, and feel that the other party seems to be in the side of the exchange and interaction.

In addition to technical considerations, the popularity of VR is particularly important for more people to play. However, the high price and compatibility of VR headsets has been a deterrent to many players. However, the good news has recently emerged - Microsoft said it will work together with Oculus and Valve to develop "Direct Reality" service, designed as a middle layer between the software and VR headset, allowing VR software to support any head-mounted display.

The continuous emergence of innovative technologies has undoubtedly accelerated the pace of development of the VR industry. Hopefully, in the future, the VR version of "The King's Glory" will be able to meet with the public players as soon as possible, so that everyone has the opportunity to be a true glory king!
For more information, please pay attention to the 100-segment "VR Independent Observation" or contact the professional VR technology company Xiamen Huili Weiye.
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